THERE ARE NO LOST CAUSES WHEN IT COMES TO LOST SOULS
lastvoyages is highly focused on character development and interactions. It's set on a physics-defying barge in unknown space, where everyone on board is either an inmate or a warden. Wardens are there to redeem inmates in exchange for absolutely anything! The Admiral fulfills their deal once they graduate an inmate. Deals can range from something as simple as wealth and riches to something as selfish (and/or noble) as the return of a deceased loved one. Inmates have died or are near death (canonically or under an invented circumstance), and are in need of a second chance: they get that opportunity on the Barge.
The game is of a medium size and pace, journal based with an easy AC, with several small game wide events a month. It's a CR intensive game, often focusing on the serious side of redeeming morally corrupt or gray characters - but with cracky storylines and events worked in to lighten things up.
Applications are always open! If anyone has questions or concerns about apping a character, we do have a potential apps page, where members can chime in and give input on any character you're thinking of apping. We also have a regular voice test meme!
LASTVOYAGES
The game is of a medium size and pace, journal based with an easy AC, with several small game wide events a month. It's a CR intensive game, often focusing on the serious side of redeeming morally corrupt or gray characters - but with cracky storylines and events worked in to lighten things up.
Applications are always open! If anyone has questions or concerns about apping a character, we do have a potential apps page, where members can chime in and give input on any character you're thinking of apping. We also have a regular voice test meme!